Super7 Masters of the Universe figures He Man has the Power and so do 15 of His Closest Friends and Enemies.

Super7 Masters of the Universe figures He Man has the Power and so do 15 of His Closest Friends and Enemies.

He Man has the Power and so do 15 of His Closest Friends and Enemies.

In 1982 a toy designer named Mark Taylor sat down at Mattel and drew a character with a sword, a chest that looked like it had been carved from a cliff face, and absolutely no interest in explaining himself to anyone. That drawing became He-Man. What followed was one of the most improbable success stories in the history of the toy industry, a franchise that went from a line of action figures with no television show, no film, and no real marketing plan to a global phenomenon that dominated playrooms across the entire planet within eighteen months of launch.

The figures themselves were the reason. Roger Sweet, the Mattel designer who pushed the line into production, had the idea of taking an existing Big Jim body mould and putting three different heads on it to pitch three different concepts simultaneously. The one that landed was the barbarian. Taylor's artwork gave it the look. And the look was unlike anything else on shelves in 1982, outsized, deliberately mythological, painted in colours that had no interest in being subtle.

Super7 came to Masters of the Universe with the kind of reverence that only people who actually grew up with something can bring to it. Their ReAction line takes the aesthetic language of the original Kenner Star Wars figures, the 3¾ inch scale, the five points of articulation, the blister card presentation, and applies it to characters who in some cases never got a figure at that scale the first time around. The results are extraordinary. Sixteen of them are now at Old's Cool, and every single one of them deserves a proper introduction.

Let us get into it.

He-Man. The One Who Started Everything.

Masters of the Universe Super7 ReAction He-Man Unpunched Figure

Mark Taylor's original design brief for He-Man was essentially just the word powerful written in every direction at once. The figure that Mattel released in 1982 was the first in the line and it was the one that everything else organised itself around. He-Man came with a Power Sword, an axe, and a shield, and he came with absolutely no backstory, because in 1982 backstory was something you invented yourself on the bedroom floor.

The cartoon that Filmation produced a year later retrofitted the mythology: Prince Adam, Castle Grayskull, the Sorceress, the secret. But the toy came first, and the toy was simply a man who looked like he could lift a planet and had decided not to bother explaining why. Super7's ReAction version renders him at 3¾ inches with that same magnificent refusal to be subtle. Unpunched card. Five points of articulation. Chest like a geological event.

He-Man Super7 ReAction Figure (Unpunched) is here.

Skeletor. The Greatest Villain in the History of Saturday Morning.

Masters of the Universe Super7 ReAction Skeletor Figure

Skeletor has a blue face that is also a skull, wears a purple hood, carries the Havoc Staff, and is, objectively, one of the finest character designs in the history of popular culture. The original figure from 1982 was designed by the same team that gave us He-Man, and the decision to make the villain's face literally a skeleton face was the kind of choice that seems obvious in retrospect but was genuinely bold at the time, given that this was a toy aimed at children.

The character's origins in the cartoon were eventually revealed to involve a dimension called Despondos, a man called Keldor, and an acid attack that Hordak cured by replacing the damaged flesh with a skull. None of that is in the 1982 figure. The 1982 figure is just a skeleton in a hood with a ram's head staff and the energy of a man who has made peace with losing repeatedly. Super7's version captures the original magnificently. The purple is exactly right. The staff is exactly right. The skull is perfect.

Skeletor Super7 ReAction Figure is here.

The Sorceress. Guardian of Grayskull. Architect of Everything.

Masters of the Universe Super7 ReAction Sorceress Unpunched Figure

The Sorceress was created for the Filmation cartoon in 1983 as the keeper of Castle Grayskull and the person who actually gave He-Man his power, which makes her considerably more important than the promotional materials of the time suggested. She was also, in a reveal that came later in the series, Teela's biological mother, which is the kind of narrative complexity that a cartoon about a man in a fur loincloth hitting things had no business being this good at.

She never received a figure in the original Mattel line during the vintage era, which is one of those historical injustices that the toy collecting community has never quite gotten over. Super7 corrected this. The ReAction figure renders her in her bird headdress and orange and white costume, exactly as Filmation drew her, and it is an unpunched card, which means it has arrived in exactly the condition it should be in. This one matters.

The Sorceress Super7 ReAction Figure (Unpunched) is here.

Evil-Lyn. The Smartest Person in Every Room She Enters.

Masters of the Universe Super7 ReAction Evil-Lyn Figure

Evil-Lyn was introduced in the original Mattel line in 1983 and was the first female villain in the Masters of the Universe range. She came with a crystal ball weapon and was designed with a yellow and black colour scheme that the cartoon adjusted slightly, giving her a more overtly theatrical presence. The Filmation version of Evil-Lyn was interesting in ways the toy line never fully explored: she was frequently shown to be more capable than Skeletor, more patient, more strategically intelligent, and entirely capable of running the whole operation herself if she ever decided to stop working for someone else.

She was, in other words, not a henchwoman. She was a principal who had made a pragmatic alliance. Super7's ReAction figure gives her the original yellow and black treatment from the vintage toy, which is the correct call. She looks like someone who has a plan that Skeletor does not know about yet. Because she always does.

Evil-Lyn Super7 ReAction Figure is here.

Ram Man. The One Who Hits Things With His Head Professionally.

Masters of the Universe Super7 ReAction Ram Man Unpunched Figure

Ram Man arrived in the original Mattel line in 1983 with a spring-loaded torso that made him bounce when you pressed down on his head, which was the entire point of the character and also a piece of action feature engineering that was genuinely clever for its time. He was short, he was stout, he wore a green helmet and green armour, and his superpower was essentially just headbutting things at high velocity, which the cartoon managed to make feel heroic rather than medically concerning.

The character was designed by Roger Sweet's team and the original figure is notable for having almost no neck, which was both a design choice and a structural necessity given the spring mechanism inside the torso. Super7's ReAction version is faithful to the vintage aesthetic in a way that feels genuinely affectionate. Unpunched card. Green and red. The helmet is correct. Everything about this figure is correct.

Ram Man Super7 ReAction Figure (Unpunched) is here.

Faker. The Blue Impersonator Nobody Was Ever Fooled By.

Masters of the Universe Super7 ReAction Faker Figure

Faker is He-Man painted blue with Skeletor's armour on, and the plan, as conceived by Skeletor, was that this would fool people into thinking He-Man had gone bad. It did not work, because Faker is blue, and He-Man is not blue, and even the least observant resident of Eternia was capable of noticing this distinction. Faker appeared in only one episode of the Filmation cartoon, which tells you something about how effective the disguise was considered to be in the writers' room.

None of this matters even slightly, because Faker is one of the most beloved figures in the entire vintage line. He was released in 1983 and his appeal is entirely aesthetic: the blue skin, the orange Skeletor cross armour, the He-Man head. It should not work and it absolutely works. Super7's ReAction version is exactly this, rendered at 3¾ inches, and it is magnificent in the way that only a fundamentally ridiculous concept executed with complete sincerity can be magnificent.

Faker Super7 ReAction Figure is here.

Orko. The Comedy Relief Who Was Actually a Respected Sorcerer Back Home.

Masters of the Universe Super7 ReAction Orko Unpunched Figure

Orko was created by Filmation as a comic relief character for the 1983 animated series and the concept was straightforward: a small floating magician from the dimension of Trolla whose spells almost always went wrong on Eternia due to the different magical laws of the planet. What made Orko genuinely interesting is that the show occasionally remembered to tell you that on Trolla he was actually an accomplished and respected wizard named Orko the Great, and that his haplessness on Eternia was a product of circumstance rather than ability.

He received a figure in the original Mattel line in 1984, which was technically impressive given that he had no legs and had to be suspended via a fishing line in the packaging to suggest his floating nature. Super7's ReAction version solves this more simply and more elegantly, and the unpunched card makes it exactly the kind of thing you display rather than open. The red robe is right. The hat is right. He looks like he is about to do a spell that will go slightly wrong.

Orko Super7 ReAction Figure (Unpunched) is here.

Mer-Man. Ruler of the Deep. Friend to Nobody on Land.

Masters of the Universe Super7 ReAction Mer-Man Unpunched Figure

Mer-Man was one of the original four villains released with the Masters of the Universe line in 1982, alongside Skeletor, Beast Man, and Zodac, and he occupies an interesting position in the mythology because he was ruler of Eternia's oceans, which is both an impressive title and a slightly limited one given how much of the action happened on dry land. His design went through several iterations before landing on the finned, scaly, orange-and-green creature with the coral sword that appeared in shops.

The Filmation cartoon adjusted his colour scheme to more consistently green tones and gave him a voice that has been generously described as distinctive. The vintage figure's orange colouring is the one that collectors tend to prefer, and it is the one that Super7 has honoured here. Unpunched card. The coral sword is present. He looks like he has opinions about tidal patterns and is prepared to fight about them.

Mer-Man Super7 ReAction Figure (Unpunched) is here.

Zodac. The Cosmic Enforcer Who Could Not Pick a Side and Made it a Whole Personality.

Masters of the Universe Super7 ReAction Zodac Unpunched Figure

Zodac is one of the most genuinely strange characters in the original Masters of the Universe line, and strange in a way that feels deliberate rather than accidental. He was released in 1982 as part of the first wave and was packaged as a villain, but the original Mattel minicomic treated him as a neutral cosmic enforcer, a being outside the conflict between He-Man and Skeletor who observed rather than participated. The Filmation cartoon later made him more definitively heroic, and the 2002 animated series split him into two separate characters, Zodac and Zodak, to acknowledge the contradiction.

The figure itself is notable for its space age aesthetic, the white armour, the red costume, the cosmic ray gun, all of which sits slightly apart from the sword and sorcery context of most of the line and suggests that the designers were hedging their bets about what kind of franchise this was going to be. Super7's ReAction version captures all of this ambiguity perfectly. He looks neutral. He looks like he has seen things. He looks like he is not going to tell you about them.

Zodac Super7 ReAction Figure (Unpunched) is here.

Stinkor. The One Whose Toy Actually Smelled. This is Not a Metaphor.

Masters of the Universe Super7 ReAction Stinkor Unpunched Figure

Stinkor was released in 1985 and he is one of the most committed pieces of toy design in the history of the medium. The character's power is that he smells bad. Mattel's response to this brief was to mould the figure out of plastic that had patchouli oil mixed directly into it, meaning that Stinkor actually smelled, in a shop, on a shelf, through the packaging. Vintage examples that have been stored in certain conditions still smell of patchouli decades later. This is not folklore. This is chemistry.

The figure itself reused the Mekaneck body mould with a new head and a Mer-Man chest armour in black and white, and the skunk-stripe design was applied with a combination of paint and the simple fact that the plastic itself was already doing the heavy lifting narratively. Super7's ReAction version captures the black and white aesthetic with complete fidelity. The unpunched card is correct. The figure smells of plastic rather than patchouli, which is either a disappointment or a relief depending on your position on patchouli.

Stinkor Super7 ReAction Figure (Unpunched) is here.

Mekaneck. The Heroic Human Periscope. He Has One Power and He Leans Into It.

Masters of the Universe Super7 ReAction Mekaneck Figure

Mekaneck was released by Mattel in 1984 and his action feature was an extending neck, achieved via a twist mechanism in the torso that pushed his head upward on a telescoping column. His superpower is that his neck extends. That is the whole thing. He can see over walls. He can see over hedges. He can see things that are slightly taller than other things. The Filmation cartoon gave him a son named Philip and a considerable amount of personal dignity, which he absolutely deserved.

The figure was a genuinely impressive piece of engineering for a 1984 toy, and the extending neck mechanism survived the kind of abuse that children reliably applied to action figures with considerable grace. Super7's ReAction version does not have the extending neck, because at 3¾ inches the engineering required would be impractical, but it captures the orange and green armour and the mechanical neck aesthetic perfectly. He looks like a man who has made his peace with having a very specific skill set.

Mekaneck Super7 ReAction Figure is here.

Beast Man. Skeletor's Most Loyal and Least Appreciated Employee.

Masters of the Universe Super7 ReAction Beast Man Unpunched Figure

Beast Man was there from the very beginning, one of the original 1982 wave alongside He-Man, Skeletor, and Mer-Man, and his role in the mythology has been consistent throughout: he is Skeletor's primary henchman, he controls animals through a whip, and he is treated poorly by his employer in a way that the cartoon occasionally invited you to feel slightly sorry about. He is orange and hairy and enormous, and the original figure rendered all of this with a directness that was characteristic of the early Mattel line.

The design came from Mark Taylor's original concept work and the figure used a slightly larger body than He-Man to suggest physical dominance. The unpunched card on Super7's ReAction version is particularly satisfying because Beast Man's packaging art has always been among the most striking in the line, the orange fur against the blister card background having a warmth that the villains do not usually manage. He is genuinely devoted to Skeletor. It is just that Skeletor does not deserve it.

Beast Man Super7 ReAction Figure (Unpunched) is here.

Teela. Captain of the Guard. Heir to More Than She Knows.

Masters of the Universe Super7 ReAction Teela Unpunched Figure

Teela was released in 1983 as the first heroic female character in the Masters of the Universe line and she came with two figures in the same box: the warrior Teela and the Goddess, a snake-armoured variant that drew on earlier Mattel concept work predating the line's final direction. She was captain of the Royal Guard of Eternia, adopted daughter of Man-At-Arms, and unknowingly the biological daughter of the Sorceress, a secret kept from her throughout the original run of the cartoon and used to devastating effect in the 2021 Netflix continuation.

The original figure's design has been refined by various iterations over the years but the white and gold armour with the cobra headdress is the one that the vintage line established and the one that Super7 returns to here. Unpunched card. The staff is correct. She looks like someone who is going to find out something important about herself and handle it with more composure than most people would manage.

Teela Super7 ReAction Figure (Unpunched) is here.

Scare Glow. The Ghost of Skeletor. Introduced in 1987 and Immediately Beloved.

Masters of the Universe Super7 ReAction Scare Glow Unpunched Figure

Scare Glow arrived in 1987 as part of the later vintage wave and he is one of those characters whose backstory was essentially invented by the packaging card and then expanded by fans and subsequent media for the next four decades. The card described him as the Evil Ghost of Skeletor, which raises more questions than it answers, and the figure itself was moulded in glow-in-the-dark plastic with a purple robe and a scythe, which meant that in a darkened room he became something genuinely unnerving for a children's toy.

He never appeared in the Filmation cartoon, which had finished its run before he was released, and his mythology therefore exists almost entirely in the space between what the packaging said and what the community decided over the years. The 2002 animated series gave him some additional context. Super7's ReAction version in unpunched card is the kind of piece that the serious collector does not open. The glow-in-the-dark effect translates beautifully at the 3¾ inch scale. He looks like a threat that is slightly beyond Skeletor's usual operational parameters.

Scare Glow Super7 ReAction Figure (Unpunched) is here.

Stratos. The Winged Warrior of Avion. He Flies. That is His Whole Thing and It is Enough.

Masters of the Universe Super7 ReAction Stratos Unpunched Figure

Stratos was part of the original 1982 wave and he occupies the flying heroic character role with a directness that is characteristic of the early line. He is a winged humanoid with a jetpack and feathered wings on his arms, from a race of bird people called the Avionians who live in the city of Avion in the Mystic Mountains. The original figure had real feathers on its wings, which was an unusual material choice for a mass-market action figure and one that did not always survive the handling of enthusiastic eight-year-olds with complete structural integrity.

The Filmation cartoon used him consistently as a heroic supporting character with a calm, reliable quality that made him the kind of person you wanted in a crisis. Super7's ReAction version renders him in the red and blue colour scheme of the vintage figure, unpunched card, wings correctly suggested at the 3¾ inch scale without the engineering complexity of real feathers. He looks like someone who has flown a long way and is ready to be useful.

Stratos Super7 ReAction Figure (Unpunched) is here.

Kobra Khan. The Evil Master of Snakes. He Spits. Literally.

Masters of the Universe Super7 ReAction Kobra Khan Unpunched Figure

Kobra Khan arrived in 1984 and brought with him one of the more ambitious action features in the vintage line: a water-squirting mechanism in his head that allowed him to spray a fine mist from his mouth, simulating the sleep mist that the character used in the cartoon. You filled the torso with water and squeezed. It worked better than it had any right to. The figure was a collaboration with the Snake Men villain faction that Mattel introduced in 1984, and Kobra Khan existed as a bridge character between that faction and Skeletor's forces.

The design is reptilian in the most satisfying way, green scaled skin, a cobra hood that forms the head, and an aesthetic that suggests someone who has thought carefully about how to be threatening and arrived at the correct answer. Super7's ReAction version captures the green and the hood and the general air of serpentine menace with considerable fidelity. Unpunched card. He does not squirt water at this scale. He does not need to. The look alone does the work.

Kobra Khan Super7 ReAction Figure (Unpunched) is here.

The Full Collection. Right Here. Right Now.

Sixteen figures. Every one of them grounded in the actual history of a toy line that shaped an entire generation's understanding of what a hero looks like, what a villain sounds like, and what it means to have the power. Super7 have done something genuinely impressive with this ReAction range and we are proud to have all sixteen at Old's Cool.

Get them while they are here. They will not be here forever. That is the nature of the things worth having.

⬅ Back to Retro News